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omid3098
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Very nice work omid :D

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thank you guys.. I'm glad you like it.

 

@Theologic: about textures, I'm agree with you, they should be much better, however I tried to get a better quality, but because of my wrong uv mapping I could not get better than this :(

it will cost about 5-6 hours of my time to remake uv and textures. and there is many models to create..

any way thank you for your point, I will try to get better texture quality with other models.

 

and about tris, may you explane more?

post-50-125964738106_thumb.jpg

Omid Saadat

OD Arts Blog

 

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and also with new feature in editor, it's very handy to manage LODs, and in far far away don't render it anymore!

hah! thanks josh! :unsure:

Omid Saadat

OD Arts Blog

 

AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86

AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc)

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whoa! great work Omid. I admire how you guys are so pro and technical creating the different LOD models and such. I hope to learn that soon. ;)

You should place your screens in the gallery as well.

 

regards,

Alvaro

My signature was so outdated! I don't know if it's even relevant nowadays... :D

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I thought creating LODs should be very difficult. but now I do it really simple in 3ds max, and also I know there is many other easy ways to create LODs!

if you don't have 3ds max, you can use meshlab.

Omid Saadat

OD Arts Blog

 

AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86

AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc)

Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop)

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Thanks a lot Omid. I had no idea of Meshlab, it really comes in handy ;) I used to work with 3dsmax but I totally switched to blender now, so a program like the one you posted will be of great aid. Checking it out now.

 

cheers,

Alvaro

ps. Don't forget to upload your stuff to the gallery ;)

My signature was so outdated! I don't know if it's even relevant nowadays... :D

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