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lathe?


cassius
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Yes, there is. Look at the Spin button on the left when in edit mode. Using that with a curve or series of points should give you what you want. If you need to be able to see the inside, add and apply a Solidify modifier to it afterwards.

Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX

ZBrush - Blender

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Oh, one other thing you might have to do is merge verts/remove doubles on the edges that connect when you do a 360 degree spin. Also, you may need to remove interior edges along that portion to allow for proper normal calculation.

Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX

ZBrush - Blender

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Thanks folks I will give it a try. Its easy to do in Silo or ac3d but I am studying Blender cos I like the challenge of its somewhat obscure envoirement.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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