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Terrain texture fading


omid3098
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can you explain more please?

terrain is 2048*2048 with Altitude set to 500, I can get good results with paint brush by low straight. but painting whole terrain to make them all smooth is " :o "! it's pain..

Omid Saadat

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are you serious?! :o

 

Usually - no :P,

however if you want speed things up for a first pass i would suggest so. You can preview at different scale and "keep one eye" on the terrain at the same time. For a final, beauty pass you most likely want to

know every brushstroke anyway - or let people find some "ugly" corner. :)

 

better suggestions always welcome, though.

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I usually use that preview for big jobs.. not for fixing small details! and it would be better to work with low strength paint brushes inside editor itself! not to paint on preview window and keep eyes on editor!

but thank you for your suggestion! :o

Omid Saadat

OD Arts Blog

 

AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86

AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc)

Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop)

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