BlueGarden Posted June 28, 2010 Share Posted June 28, 2010 Hello We go by the name Blue Garden and are a team of two aspiring independent developers based in Melbourne, Australia We licensed the Leadwerks engine around six months ago and have been making a game called The New Prison It's a comedy/mystery 3D adventure game Here's what it looks like currently http://vimeo.com/12856174 Hope you like it Thanks, Vincent Villani and Trent Fealy bluegardengames@gmail.com www.bluegardengames.com Quote Link to comment Share on other sites More sharing options...
Canardia Posted June 28, 2010 Share Posted June 28, 2010 Hey, that looks pretty nice, especially with all the moving lights and shadows. The clean environment brings its own feeling to the game also. The game has immersion, party coming from the music too, which makes it a joy to play. The only disturbing thing I found was that your programmer completely forgot to use animation blending, which is very simple to do with a single floating point variable which resets and increases slowly from 0 to 1 over time when changing animation sequences. I think there should be a tutorial for this, since it's so simple to do with LE and adds a huge quality boost to the animations. Also smooth turning of the mesh is very easy to do using Curve() or TurnEntity() with smoothing parameter. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Sooshi Posted June 28, 2010 Share Posted June 28, 2010 omg that looks awsome dude, please show more. I loved games like myst, silent hill, etc. This reminds me of those two games put together. Very Nice Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
cassius Posted June 28, 2010 Share Posted June 28, 2010 Looks really great, but the title is a bit bland unless its just a working title. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Pancakes Posted June 28, 2010 Share Posted June 28, 2010 This is exquisite. I'm really happy to see this project. Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
Pixel Perfect Posted June 28, 2010 Share Posted June 28, 2010 Looking great! My only recommendation would be to do something about the right angle turns in the main character animation... smooth them out a bit it's too sharp at the moment. Great atmosphere to the game though. I look forward to seeing more from your project. Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
ESP Posted June 28, 2010 Share Posted June 28, 2010 Amazing lighting. Just the 90 degree turns that spoil it. Robin Quote Programmer , Intel Quad core, NVIDIA GeForce GT 220, Windows 7 Pro, Galaxy Tab 2 ( 7" and 10"), LE2,LE3,3DWS Link to comment Share on other sites More sharing options...
Masterxilo Posted June 30, 2010 Share Posted June 30, 2010 Nice. Quote Hurricane-Eye Entertainment - Site, blog. Link to comment Share on other sites More sharing options...
Raul Posted July 15, 2010 Share Posted July 15, 2010 Very scary that shadows, when using the lantern Quote i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64 rvlgames.com - my games RVL Games Facebook Page, YouTube Channel Blitzmax Link to comment Share on other sites More sharing options...
L B Posted July 16, 2010 Share Posted July 16, 2010 Have to admit I'm in absolute love with the dynamic logo concept. Quote Link to comment Share on other sites More sharing options...
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