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Deleting Entity User Data


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It is, the R5/R6 etc is not official versioning, but the community makes up those microversions since 2.32 has been updated several times. 6 times so far, thus R6 now. Josh should really use the industrial standard notation like 0.0.0.0 versions, so it would be 2.3.2.6 now <_<

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  On 7/6/2010 at 9:55 PM, Lumooja said:

Josh should really use the industrial standard notation like 0.0.0.0 versions, so it would be 2.3.2.6 now <_<

Agree and possibly it would be nice if the version could be set in the DLL too to istantly understand what engine version is in a game (like we do in the wrapper).

 

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  On 7/6/2010 at 9:55 PM, Lumooja said:

It is, the R5/R6 etc is not official versioning, but the community makes up those microversions since 2.32 has been updated several times. 6 times so far, thus R6 now. Josh should really use the industrial standard notation like 0.0.0.0 versions, so it would be 2.3.2.6 now :lol:

 

Please, this would be so much nicer for tracking of versions.

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