flachdrache Posted July 16, 2010 Share Posted July 16, 2010 File Name: win32Class with CustomBuffer File Submitter: JTimm File Submitted: 16 Jul 2010 File Category: C/C++ Code As promised here is the download link for the source from my "simple-rollingdemo". The most interesting part might be the customBuffer and the window class itself. filename : Win32GameClass.zip release : 07.2010 topic : Link Readme : // JTimm 07.2010 // W32GameClass, a windows class utilising render to CustomBuffer within leadwerks engine. // more info see "W32GameClass.txt" and the release topic. // PS : did not took the time to make this perfectly standalone. // -- // contains the implementation of // Theora (LGPL) by Niosop // openAL (LGPL) Audio implementation by paramecij // and the leGL tools written by Masterxilo. Please report any issues or fixed issues you encounter. hf Click here to download this file Quote AMD 64 X2 Dual 5k - 4GB - XFX GForce9800GT - nv196.21 - WinXP Sp3 zBrush4R2 - Silo2Pro - Unwrap3DPro - Gile - MaPZone2.5 Xxploration FPS in progress ... Link to comment Share on other sites More sharing options...
Pixel Perfect Posted July 16, 2010 Share Posted July 16, 2010 Nice to see someone else using the Win32 API too! I'll take a look at this, thanks for posting. Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
DaDonik Posted July 17, 2010 Share Posted July 17, 2010 Jeah! Thanks a bunch! Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI) Link to comment Share on other sites More sharing options...
flachdrache Posted July 18, 2010 Author Share Posted July 18, 2010 hope its a help to speed up developing of "demos" - not meant for large scaled game maps though. hf Quote AMD 64 X2 Dual 5k - 4GB - XFX GForce9800GT - nv196.21 - WinXP Sp3 zBrush4R2 - Silo2Pro - Unwrap3DPro - Gile - MaPZone2.5 Xxploration FPS in progress ... Link to comment Share on other sites More sharing options...
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