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Beast lighting effects


dreamhead
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hi guys

it would be cool if leadwerks 3.0 had Beast lights in(from illuminatelabs)it,is this possible for leadwerks?

 

beast

the real world is in my head

CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz

CPU Speed 2.40 GHz

RAM 3.5 GB

OS Microsoft Windows XP Professional (Build Service Pack 32600)

Video Card GeForce 8800 GT

Video Card Features-

*Video RAM 512.0 MB

Video RAM 256 MB 512.0 MB

Hardware T&L Yes

Pixel Shader version 3.0

Vertex Shader version 3.0

using:leadwerks2.3,2

[ dreamhead.png

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We have something better in the works for 2.4.

what wil you use then,wil baked light mapping or will be dynamic,and can show us a pic,I am really am curious now

the real world is in my head

CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz

CPU Speed 2.40 GHz

RAM 3.5 GB

OS Microsoft Windows XP Professional (Build Service Pack 32600)

Video Card GeForce 8800 GT

Video Card Features-

*Video RAM 512.0 MB

Video RAM 256 MB 512.0 MB

Hardware T&L Yes

Pixel Shader version 3.0

Vertex Shader version 3.0

using:leadwerks2.3,2

[ dreamhead.png

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Total NDA, I can only tell that it's better than anything you've seen before. Josh said that too in his blog: it's something no game engine has done before.

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We have something better in the works for 2.4.

i need to see it first to believe :)

the real world is in my head

CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz

CPU Speed 2.40 GHz

RAM 3.5 GB

OS Microsoft Windows XP Professional (Build Service Pack 32600)

Video Card GeForce 8800 GT

Video Card Features-

*Video RAM 512.0 MB

Video RAM 256 MB 512.0 MB

Hardware T&L Yes

Pixel Shader version 3.0

Vertex Shader version 3.0

using:leadwerks2.3,2

[ dreamhead.png

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Can I ask why there is always so much secrecy about coming features?

 

I think you would keep our attention better if you just told us what the feature was as well as be able to attract more customers because they would want this future feature.

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Programmer/Engineer/Student

www.reikumar.com

 

2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM

C++ - Visual Studio Express - Dark GDK - Leadwerks SDK

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Can I ask why there is always so much secrecy about coming features?

 

I think you would keep our attention better if you just told us what the feature was as well as be able to attract more customers because they would want this future feature.

 

+1 on this. Never understood this marketing technique, but I'm sold anyway.

 

 

 

It never was.

 

As days pass, I'm becoming more and more sure that Lumooja is in fact a reincarnation of GLaDOS.

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Obligatory "the cake is a lie" comment.

+1

 

@Flexman: are you refering to blue waffles? if yes, eewww :).

 

Anyway, "something that a game engine has never done before". With a statement like that you are going to raise high eyes (if thats an expression). Can't wait to see it.

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They are awesome.

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I downloaded 2.4, but it looks as if the same light as in 2.3, or am I so blind? ;)

the real world is in my head

CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz

CPU Speed 2.40 GHz

RAM 3.5 GB

OS Microsoft Windows XP Professional (Build Service Pack 32600)

Video Card GeForce 8800 GT

Video Card Features-

*Video RAM 512.0 MB

Video RAM 256 MB 512.0 MB

Hardware T&L Yes

Pixel Shader version 3.0

Vertex Shader version 3.0

using:leadwerks2.3,2

[ dreamhead.png

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