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wxMax?


Josh
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I had no problems when I compiled it, and used it to make a small settings app for my LE projects a while back but have not done much with it since.

 

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AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

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BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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@Mack : check your PM :)

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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cool. much appreciated.

 

@Victo - also, I just remembered: it wasn't wxMax that I compiled, because a precompiled module is available to download from the website. It was cegui module that gave me fits because of the requirement for freeimage.mod.

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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cool. much appreciated.

 

@Victo - also, I just remembered: it wasn't wxMax that I compiled, because a precompiled module is available to download from the website. It was cegui module that gave me fits because of the requirement for freeimage.mod.

 

 

I must have remembered wrong also. Maybe it was cegui... I know I couldn't get either one to do anything. I always got errors whenever I tried to include any of those two modules. I do remember I did get past the freeimage.mod, but can't remember what it was. I quit trying..

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Yes, essentially I had to use an older SVN version of the freeimage.mod from brucey's repository. The latest version would not compile for me. I had to use version 948 or else it would fail in the compile. The newest versions of the other required modules worked fine: cegui.mod, ceguiopengl.mod, and regex.mod.

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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