cassius Posted July 29, 2010 Share Posted July 29, 2010 Just set up le 2.4 and find that lighting is very dull in editor / Anyone know the cause of this? I did a clean install. EDIT: altering ambient light makes no difference. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
cassius Posted July 29, 2010 Author Share Posted July 29, 2010 Also when I select an object in the editor it turns black instead of red. If I install a new light (pointlight) it seems to work ok.This only happens in my existing map. When I start a new one everything works fine.Looks like I am going to have to do all the lighting again. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
cassius Posted July 30, 2010 Author Share Posted July 30, 2010 Re installing the shader pak from le 2.32r5 solves the problem but is there something wrong with shader pak 2.40 or am I failing to set something.Anyone answer this question????? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.