MasteR Posted July 30, 2010 Share Posted July 30, 2010 To further enhance my Physics rope implementation I was wondering if anyone would be willing to make a capsule model for me. Incase someone does I'll list the specifics I'm aiming for: The capsule will be a total of 1 unit in length, width and height, it will be a hexagon (6 sided cylinder), the flat cylinder section will be 0.5 units in length and the 2 dome ends will be 0.25 units in length each making a cubic capsule model. If this model could be textured then all the better. One important factor is to have the origin of the capsule positioned at the tip of one of the domes. GMF format too. Well heres hoping. Quote AMD Athlon 64 X2 Dual Core 6000+ (3.0 GHz) 4 GB DDR2 RAM 2 x NVIDIA GeForce 9500 GT 512 MB (SLI 1.0 GB) Windows XP Pro Link to comment Share on other sites More sharing options...
macklebee Posted July 30, 2010 Share Posted July 30, 2010 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
MasteR Posted July 30, 2010 Author Share Posted July 30, 2010 Cheers macklebee, I can't thank you enough, I appreciate it. Quote AMD Athlon 64 X2 Dual Core 6000+ (3.0 GHz) 4 GB DDR2 RAM 2 x NVIDIA GeForce 9500 GT 512 MB (SLI 1.0 GB) Windows XP Pro Link to comment Share on other sites More sharing options...
macklebee Posted July 30, 2010 Share Posted July 30, 2010 glad to help and those type of primitive shapes are about my limit in modeling Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
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