Masterxilo Posted August 1, 2010 Share Posted August 1, 2010 File Name: gmf2obj (with source code) File Submitter: Masterxilo File Submitted: 01 Aug 2010 File Updated: 17 Aug 2010 File Category: Tools and Utilities This simple tool converts any static-geometry-only .gmf model file dragged onto it to an .obj model ready to be loaded by any external modeling application. It creates a separate submodel/group for every "surface" of the original model (that is a group of polygons with the same material). Secondary uv coordinates are not converted, neither are scaling, position and other matrix modifications. Bones and other helpers are not converted either. This is only meant for static geometry. Source code (cpp) included for those who are interested. Basically, this really just loads the model using the engine's loading commands, no gmf api (that one can be used to write gmf's only anyways...) or any fancy file parsing is used. In order to make this able to run standalone, all the engine dependencies Again, the attached file is actually a .7z (7-Zip) file, rename to unpack. This format should really become a standard, it is superior to rar and zip in file size and unpacking speed. Click here to download this file 2 Quote Hurricane-Eye Entertainment - Site, blog. Link to comment Share on other sites More sharing options...
Pixel Perfect Posted August 1, 2010 Share Posted August 1, 2010 Wow! Very useful! Many thanks Masterxilo. Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
Youngin Posted August 1, 2010 Share Posted August 1, 2010 i love you.........in a friendly kinda way. Quote Intel®Core™2 Quad Q8200 @2.33GHz 2.34GHz 4GD DDR2 SDRAM AT 800MHZ,GMT Nvidia Geforce GTS 250, 1GB Vid Mem Window 7 Professional x64 bit LE 2.3 Admin account on computer in use Link to comment Share on other sites More sharing options...
Paul Thomas Posted August 1, 2010 Share Posted August 1, 2010 Very useful, and impressive, Masterxilo. Thanks for this. Quote Link to comment Share on other sites More sharing options...
Raul Posted August 1, 2010 Share Posted August 1, 2010 i love you.........in a friendly kinda way. Now, thats my be interesting Quote i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64 rvlgames.com - my games RVL Games Facebook Page, YouTube Channel Blitzmax Link to comment Share on other sites More sharing options...
Marleys Ghost Posted August 3, 2010 Share Posted August 3, 2010 Very useful Masterxilo. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
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