L B Posted August 2, 2010 Share Posted August 2, 2010 File Name: Middlewerks - Model Converter File Submitter: Lazlo File Submitted: 02 Aug 2010 File Updated: 02 Aug 2010 File Category: Tools and Utilities Converts from all the formats as plugins in its "Plugins" directory. Supports fast, loop and batch conversion. Requires .NET 4.0. Click here to download this file Taken down for redevelopment. Quote Link to comment Share on other sites More sharing options...
L B Posted August 2, 2010 Author Share Posted August 2, 2010 Here is how to write a plugin (C# .NET Assembly DLL): First, import a reference to Middlewerks.dll. Then, create a file and add the following code to it: public static class ModelConverterPlugin { public const string Extension = "ext"; public const string Description = "Custom"; public static void Convert(string inputPath, string outputPath) { // Do your conversion work here. // It has to create a GMF file at outputPath from an EXT file at inputPath. // To signify a failure, use the following exception _only_. Any other will crash the utility. throw new ConversionFailedException("This plugin isn't implemented."); } } I'd be glad to know what plugins we can all make. Don't forget to throw in a little donation if you like this software. Quote Link to comment Share on other sites More sharing options...
ZioRed Posted August 2, 2010 Share Posted August 2, 2010 Nice work, could be even nicer if you expose configuration settings to the plugin such as the SDK path (most plugins can use the SDK converters so we can write Forms to enable/disable the command-line options). If you would like to add the configuration settings, then it would be useful to allow a plugin to be configured too in the same option Form. Quote ?? FRANCESCO CROCETTI ?? http://skaredcreations.com Link to comment Share on other sites More sharing options...
L B Posted August 2, 2010 Author Share Posted August 2, 2010 Exposing the SDK path cannot be implicitly done, since it isn't anywhere in the registry. However, you have access to "Common.ToolsPath", which is basically the "Tools" folder of the program. I have copied the Leadwerks tools there to access them. For other software, like the texture converter, option dialogs will probably be available. However, this is not necessary for a model conversion, since there is basically only 1 way a model can be converted to GMF. I know this can be slightly debated, but essentially, if you have a valid 3D model, it should be converted into GMF without options. Quote Link to comment Share on other sites More sharing options...
cocopino Posted August 3, 2010 Share Posted August 3, 2010 For other software, like the texture converter, option dialogs will probably be available. However, this is not necessary for a model conversion, since there is basically only 1 way a model can be converted to GMF. I know this can be slightly debated, but essentially, if you have a valid 3D model, it should be converted into GMF without options. Well, a scaling option would be really, really nice. When buying an assets pack most objects are at correct scale compared to other objects inside the pack, but not at Leadwerks scale. Quote desktop: Quad core Q6600 + 4GB + ATI HD4890 + XP laptop: Dual core T6400 + 4 GB + NVidia 9600M GT + Vista 32 Link to comment Share on other sites More sharing options...
L B Posted August 3, 2010 Author Share Posted August 3, 2010 Scaling will be in another middleware, but it is planned. Quote Link to comment Share on other sites More sharing options...
Andr3wHur5t Posted August 18, 2010 Share Posted August 18, 2010 where can I get a copy? Quote Tools: AC3D | 3D Canvas(pro) | Texture Maker(pro) | Genetica(basic) | 3D World Studio | Fragmotion |Leadwerks 2 | XNA 4 | Visual Studio 2010 Professional | XCode 5.x |UU3D Pro Programing & Scripting Languages: C |C++ | C# | Obj-C | LUA | Javascript | PHP | Ruby Link to comment Share on other sites More sharing options...
VeTaL Posted August 20, 2010 Share Posted August 20, 2010 Good question: i also want to purchase a copy, before price didnt jump to $50 Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
VeTaL Posted September 1, 2010 Share Posted September 1, 2010 Lazlo, when are you going to finish this project? I'm very interested in it. Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
L B Posted September 2, 2010 Author Share Posted September 2, 2010 So am I. I spend all my free time developing it, although it's long and I don't get much positive feedback, or constructive criticism/ideas for that matter. Feel free to add me on MSN if you want more frequent updates. Quote Link to comment Share on other sites More sharing options...
Pancakes Posted September 2, 2010 Share Posted September 2, 2010 I would give feedback but I don't have a download link Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
VeTaL Posted September 2, 2010 Share Posted September 2, 2010 I'm too, just cant download and even try to use. Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
Michael Betke Posted September 3, 2010 Share Posted September 3, 2010 Its hard to give feedback based on screenshots. I usually dont get more then 2 comments feedback if I announce a new asset pack in my Blog but after release the people buy it anyways. Don't judge the interest for a product on the amount of feedback. Just finish some work get yourself some testers or do a trial version and you will get feedback. Middlewerks looks like a good Toolbox for me so don't stop working on it! Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
L B Posted September 3, 2010 Author Share Posted September 3, 2010 The reason why there is no downloadable version is that I'm not used yet to key/time restricting applications, and I need the benefits from Middlewerks to fund my game. I'll try to see if I can whip something downloadable for you guys. Meanwhile, you can be sure I won't drop it, because I want to use it myself. Quote Link to comment Share on other sites More sharing options...
VeTaL Posted September 3, 2010 Share Posted September 3, 2010 Well, i'm ready even to per-order this tool, as it seems to be extremely useful, as i had a lot of headache with convertation. Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
L B Posted September 3, 2010 Author Share Posted September 3, 2010 If you want to pre-order, send me a PM and I'll arrange the details for a beta version. Quote Link to comment Share on other sites More sharing options...
Laurens Posted September 3, 2010 Share Posted September 3, 2010 I am extremely interested in this tool, would be great if you could get a trail version up when you do figure out how to properly restrict it Quote Link to comment Share on other sites More sharing options...
L B Posted September 3, 2010 Author Share Posted September 3, 2010 [Removed] Quote Link to comment Share on other sites More sharing options...
Paul Thomas Posted September 3, 2010 Share Posted September 3, 2010 lol Quote Link to comment Share on other sites More sharing options...
Pancakes Posted September 3, 2010 Share Posted September 3, 2010 i understand your position but you could try trusting us. Also you promised videos but I don't see any. Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
Marleys Ghost Posted September 3, 2010 Share Posted September 3, 2010 So no demo, no videos, no description of what the "Beta" is or indeed does .. but people can pre-order (pay up front for a finished product) and get a key to then test it? Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
L B Posted September 3, 2010 Author Share Posted September 3, 2010 VeTaL said he would because he needed conversion now. I'm in no way trying to force you into buying it. Just wait Quote Link to comment Share on other sites More sharing options...
Marleys Ghost Posted September 3, 2010 Share Posted September 3, 2010 Who would with no demo, no videos, no description of what the "Beta" is or indeed does? Just wait? for? Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
L B Posted September 3, 2010 Author Share Posted September 3, 2010 You're right. Link removed, topic closed. I'll stop talking about Middlewerks until I have a decent preview to show you all. Quote Link to comment Share on other sites More sharing options...
L B Posted September 3, 2010 Author Share Posted September 3, 2010 I'll post my screenshots instead of the gallery though, to avoid spamming it. Like it or not, it will have a node editor, but it will have other mechanisms as well. Then again, if you don't like it, don't buy it. There seems to be some kind of mentality across this forum that I'm taking the money out of your pocket by force. Quote Link to comment Share on other sites More sharing options...
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