tkunze Posted August 5, 2010 Share Posted August 5, 2010 EDIT: The problem occurs on 2.4 and 2.32 and not only on 2.4 as i thought before. Is there anything i need to add to my code to get shadows with version 2.4/2.32. When i build my project with 2.30 everything is fine - when i build the project with 2.4/2.32 no shadows are casted. In the editor everything looks fine. I am using Framework and placed light and atmosphere in the editor. To switch between versions i copy the script directory, the dll's and the shader.pak to my project directory. Additionally the whole leadwerks program folder is part of the abstract path. Any ideas what's the cause? What has changed between version 2.3 and 2.32? Quote Link to comment Share on other sites More sharing options...
L B Posted August 8, 2010 Share Posted August 8, 2010 I have the same problem with my Three Bridge scene, asked Josh and he had no clue. Guess I'll have to say bye-bye to that one unless I find a fix. Now, even the models don't appear in the scene. Seems like something messed up with Lua. Quote Link to comment Share on other sites More sharing options...
Canardia Posted August 8, 2010 Share Posted August 8, 2010 Shadows work fine in 2.4 and 2.32. You must have missing some files. Try with the original SDK to see if they work there, since they work for me in the SDK and in my updated game folder. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
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