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ADN Materials editor 1.1 R3 is out (update 08/26/2010)


Icare
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Hi,

 

ADN Material editor 1.1 R3 is out !

 

Bug Fixe:

==========

* The extrat parameters were not generated for the parallax shader

* The textures were erased when the save destination directory was the same as loading for a material

 

supported shader :

* Diffuse

* Normal map

* Transparency

* Alpha test

* Refraction

* FallOff

* Parallax

 

=> Real time control of all parameters

=> Auto DDS conversion in DTX5 Directly load your texture in JPG/ TGA/BMP or DDS

 

News features :

* New mouse and keyboard control (zoom and translate whith mouse wheel)

* Free camera

* Load your own model (multi surface and multi chid supported)

* Load material from mesh hierachi

* Select surface with right click ( right click to pass in select mode and left click to select the surface, Sometime it doesn't work, I don't why Raycast doesn't return the surface at each time)

* Uniform parameters write in the header of material

 

 

You can download the 1.1 version here

ADN Materials editor

 

 

Enjoy it ...

 

 

ADN113.JPG

 

adn01.JPG

 

adn02.JPG

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Very nice tool Icare, IMHO the best Materials editor yet for LE.

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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Looks very cool Icare.

 

Small typo: 'Reflection' instead of 'Reflexion'

 

 

 

 

Well it is the alfur vershun

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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You can load texture JPG, TGA etc. ... DNA will convert in DDS format (I use the routine that I found on the forum , sometine on specific texture it doesn't work).

 

There have been some change in the shader pack, for now the alpha version is not compatible with the 2.4. DNA will be updated as our needs

 

Nicolas

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this is exceptional thank you, though I have an issue

 

It seems to use 45% of my processor and it says that it is running at 500fps but it lags a lot to the point where it seems like it's running at 5fps.

 

I'm not sure if I installed it wrong or something. I just copied the folder into my materials SDK folder.

Core I5 2.67 / 16GB RAM / GTX 670

Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3

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I have a similar case on the machine of Filax, but I do not understand it, because I have no problem on my machine.

 

Can you do :

 

* Restart your computer ands try

* it 's alway not ok, download this executable and replace your and.exe :

ADN.EXE

* Can you tel me what is your operating system ?

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I have a similar case on the machine of Filax, but I do not understand it, because I have no problem on my machine.

 

it may be a multithread issue...sorry I don't know the technical term. But when I go to task manager and set affinity from All CPUs, down to 1 CPU, then it still takes 25% of the processor but it has sped up quite a bit.

 

It is still worth using for me. But I can hear my processor running at full tilt. I'll try to use it in short bursts. :lol:

Core I5 2.67 / 16GB RAM / GTX 670

Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3

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Hello. Thank you for your help!

 

Let's see. I have done as you have instructed. But I still have the same issue.

 

My operating system is Windows 7 Home Premium 64-bit

 

I can help you try to squash the bug with more testing and information, but please don't go out of your way just to help me. :lol:

Core I5 2.67 / 16GB RAM / GTX 670

Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3

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  • 2 weeks later...

Hi !

 

Some news about ADN... I'm working on a new realse that include :

 

New shaders:

* FallOff (found in the forum)

* Parallax

* Added supplemantaires parameter declarations in the header,which you must add in your source code (look at falloff screen shot)

 

 

New features:

* Normal map generating (with code found in the forum)

* Free camera mode

* Opening your own model (multi child, multi surface)

 

ADN11.JPG

 

ADN112.JPG

 

 

There are some little bugs on the texte zone , like you can seen on the screen capture

 

Soon in your PC :-)

 

Nicolas

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