Richard Simpson Posted August 21, 2010 Share Posted August 21, 2010 Cool! I'm glad you added the option to load in a custom mesh Quote Intel core 2 quad 6600 | Nvidia Geforce GTX460 1GB | 2GB DDR2 Ram | Windows 7. Google Sketchup | Photoshop | Blender | UU3D | Leadwerks Engine 2.4 Link to comment Share on other sites More sharing options...
Jordan Posted August 21, 2010 Share Posted August 21, 2010 It's great to see so many Leadwerks users making and releasing their own tools as of recently Quote Link to comment Share on other sites More sharing options...
wailingmonkey Posted August 21, 2010 Share Posted August 21, 2010 looking better and better with each addition! Great work, Icare! Quote Vista Ultimate SP1 64bit | Q6600 2.40 GHZ | 8GB RAM | 320MB Nvidia 8800GTS Link to comment Share on other sites More sharing options...
Pancakes Posted August 21, 2010 Share Posted August 21, 2010 I've very excited Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
omid3098 Posted August 22, 2010 Share Posted August 22, 2010 very good! I'm wondering how good are leadwerks shader developers. you, aily, eternal crisis and others... I wish some day I found you guys working on one material solution. keep rocking guys! \m/ Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
Icare Posted August 24, 2010 Author Share Posted August 24, 2010 Hi, ADN Material editor 1.1 is out ! Look at the first post... Nicolas Quote Link to comment Share on other sites More sharing options...
wailingmonkey Posted August 24, 2010 Share Posted August 24, 2010 fantastic, Icare! (downloading now) this is perhaps a bit much, but have you thought about adding additional shaders such as hair and SSS? Here's an example of someone who's made realtime CGFX shaders for Maya...maybe it will stimulate some ideas for you? Quote Vista Ultimate SP1 64bit | Q6600 2.40 GHZ | 8GB RAM | 320MB Nvidia 8800GTS Link to comment Share on other sites More sharing options...
Icare Posted August 24, 2010 Author Share Posted August 24, 2010 I'm not realy good with shader, I have juste use the existing shader from leadwerks and add some little change in mesh.frag to have more specular or set some value who are not in uniforms. After I just add the geston of some tags who wasn't treated like LW_SPECULAR : For example on cubmap or if there was no presence of a normal map But I can try 1 Quote Link to comment Share on other sites More sharing options...
Marleys Ghost Posted August 24, 2010 Share Posted August 24, 2010 Excellent, thank you Icare, I look forward to testing this out. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Pancakes Posted August 24, 2010 Share Posted August 24, 2010 auto convert file type to .dds mannnn you are the best!!!! You are making everything better about Leadwerks materials! I will send you a modest donation if you have paypal Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
Icare Posted August 24, 2010 Author Share Posted August 24, 2010 Thank you, but I do not want :-) But sometimes self converting bug, I could not say why, I got a code of Josh in the forum. I work with Filax :-)and we struggled a lot with the materials... I think the mechanics of materials should be transparent to users and this why I created ADN. Quote Link to comment Share on other sites More sharing options...
wailingmonkey Posted August 24, 2010 Share Posted August 24, 2010 no worries, Icare...just thought I'd throw it out there. Quote Vista Ultimate SP1 64bit | Q6600 2.40 GHZ | 8GB RAM | 320MB Nvidia 8800GTS Link to comment Share on other sites More sharing options...
Richard Simpson Posted August 25, 2010 Share Posted August 25, 2010 This new release is cool! Quote Intel core 2 quad 6600 | Nvidia Geforce GTX460 1GB | 2GB DDR2 Ram | Windows 7. Google Sketchup | Photoshop | Blender | UU3D | Leadwerks Engine 2.4 Link to comment Share on other sites More sharing options...
ArBuZ Posted August 25, 2010 Share Posted August 25, 2010 Great job man!!!! Very appreciate it! Thank you. Quote Q6600@2.4GHz - 9600GT - 4GB DDR2@800MHz - Windows7 x64 3ds max / photoshop CS3 / C++ http://www.arbuznikov.com Link to comment Share on other sites More sharing options...
Michael Betke Posted August 25, 2010 Share Posted August 25, 2010 Makes fun to play around with it. Had some stuttering and lag here and there but basically it works fine. Will it support other shaders like GI or Sway for vegetation later on? Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
Icare Posted August 25, 2010 Author Share Posted August 25, 2010 stuff, I'm thinking that come from new mouse control, but I don't explain why this bug it's only on Intel processor. I don't have this bug and it's alway diffuclt to add a fixe For GL ans Sway, yes it will support in a next release with the material type combobox I would like to work with someone on Intel processor, I'will send him my source code and with Messenger we can try to resolve it Nicolas Quote Link to comment Share on other sites More sharing options...
Michael Betke Posted August 25, 2010 Share Posted August 25, 2010 I have an X980 with 12 threads and six cores but have no idea how to code. So I'm out here. Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
omid3098 Posted August 25, 2010 Share Posted August 25, 2010 I can not save my materials. it will make my diffuse texture to 0kb and will crash. Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
Icare Posted August 25, 2010 Author Share Posted August 25, 2010 Do you aldready have the material with his texutres in the folder where you want to save ? Quote Link to comment Share on other sites More sharing options...
omid3098 Posted August 25, 2010 Share Posted August 25, 2010 yes, I tried to open materials, edit and save them. so.. it seems I should not do this! hope this fix in next versions thank you Nicolas.. Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
Icare Posted August 25, 2010 Author Share Posted August 25, 2010 It's fixed, you download it I have made some change on mouse I hope that fixe the lag too Quote Link to comment Share on other sites More sharing options...
omid3098 Posted August 25, 2010 Share Posted August 25, 2010 thank you! downloading now.. Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
CopperCircle Posted August 25, 2010 Share Posted August 25, 2010 This tool is great, thanks. Quote Link to comment Share on other sites More sharing options...
Marleys Ghost Posted August 28, 2010 Share Posted August 28, 2010 Excellent, used this this morning ... saved so much time, great interface and simple to use, just gets better and better. Thank you Icare. I'd +1 one you again for this update but seems the rep systems no longer a feature. Certainly a tool worth having. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Icare Posted August 28, 2010 Author Share Posted August 28, 2010 Thanks, I'm not very good in english and what do you mean by the rep systems no longer a feature. ? Nicolas Quote Link to comment Share on other sites More sharing options...
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