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Get all created objects


Rick
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Does anyone know if there is a way to get all created objects? Like let's say for example I instantiate a class, instead of me storing it off, is there a way with the framework to get a list of objects that are created and in scope? Ideally I want to be able to loop through a list of all created objects and see if they are of a certain type. I just don't want to have to store this list myself and if there is a way to get the data with the framework them that would be ideal.

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There will be. We are trying to tie into getting the TLists stored in the world object, if that doesn't work, we will store a hashtable of created objects, or maybe a more efficient container.

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Ah, the garbage collector has a generation list of objects, but it isn't publicly visible. It is a private internal member in the GC class.

52t__nvidia.png nVidia 530M cpu.gif Intel Core i7 - 2.3Ghz 114229_30245_16_hardware_memory_ram_icon.png 8GB DDR3 RAM Windows7_Start.gif Windows 7 Ultimate (64x)

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IconVisualStudio16.png Visual Studio 2010 Ultimate google-Chrome.png Google Chrome PhotoshopLinkIndicator.png Creative Suite 5 icon28.gif FL Studio 10 MicrosoftOfficeLive.png Office 15

-----

csharp.png Expert cpp.png Professional lua_icon.png Expert BMX Programmer

-----

i-windows-live-messenger-2009.pngskype-icon16.pngaim_online.pnggmail.pngicon_48x48_prism-facebook.pngtunein-web.pngyahoo.giftwitter16.png

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