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Shadow problems on converted models


VeTaL
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I got some shadow problems: shadow is wrong on some polygons, where vertices are far from each other.

 

Its looking like polygon is affected by another light source. Modeller cheacker normals - they are good, also, there is only one light source on the scene.

post-648-012017700 1282266852_thumb.jpg

post-648-015256300 1282266860_thumb.jpg

post-648-029634000 1282266869_thumb.jpg

post-648-066289200 1282266876_thumb.jpg

Working on LeaFAQ :)

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