Jump to content

Blender 2.49b Wavefront obj Importer


Davaris
 Share

Recommended Posts

I'm using Blender 2.49b and when I import a particular obj file, it loads into Blender without any errors, but it always appears black in the 3D View, unlike the other objects in the scene that I made and put textures on.

 

When I hit F12, it shows its texture in the render, but when I export it out to pureLIGHT in dae format, it is drawn as a black object in pureLIGHT. So I assume I am not importing it into Blender correctly.

 

The file has an .obj and a .mtl with it and the following files and I put them all in the same directory as the .blend file before importing:

 

cactus4_color.tga

cactus4_H.tga

cactus4_N.tga

cactus4_s.tga

 

I can only see where the cactus4_color.tga is set in Blender and I can't see how the other .tga s are used in Blender though.

 

 

Has anyone got any ideas as to why an object would draw as black in the Blender 3D View?

Win 7 Pro 64 bit

AMD Phenom II X3 720 2.8GHz

GeForce 9800 GTX/9800 GTX+

4 GB RAM

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...