Davaris Posted August 28, 2010 Share Posted August 28, 2010 I'm using Blender 2.49b and when I import a particular obj file, it loads into Blender without any errors, but it always appears black in the 3D View, unlike the other objects in the scene that I made and put textures on. When I hit F12, it shows its texture in the render, but when I export it out to pureLIGHT in dae format, it is drawn as a black object in pureLIGHT. So I assume I am not importing it into Blender correctly. The file has an .obj and a .mtl with it and the following files and I put them all in the same directory as the .blend file before importing: cactus4_color.tga cactus4_H.tga cactus4_N.tga cactus4_s.tga I can only see where the cactus4_color.tga is set in Blender and I can't see how the other .tga s are used in Blender though. Has anyone got any ideas as to why an object would draw as black in the Blender 3D View? Quote Win 7 Pro 64 bit AMD Phenom II X3 720 2.8GHz GeForce 9800 GTX/9800 GTX+ 4 GB RAM Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.