Chiblue Posted August 28, 2010 Share Posted August 28, 2010 A while back I had a problem with using FOV setting to simulate a sniper zoom scope... as when I used the FOV becuse the camera was still far away from the object the LOD kicked in and I get the low level detail model... I thought I would post how I finally resolved this... actually very simply and kinda embarrased I did not (nor anyone else) came up with this... instead of changing the FOV, I moved the camera closer with the sniper overlay works like a dream and I maintain the LOD I need to zooming.... Quote If it's not Tactical realism then you are just playing.. Link to comment Share on other sites More sharing options...
macklebee Posted August 28, 2010 Share Posted August 28, 2010 nice work around! and you're right, it seems so obvious after you state it. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.