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Import 3DW


Lokele
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There is a 3dw2gmf.exe convertor that comes with the Leaderks Engine SDK. Otherwise you can export to a .dbo .b3d or .x format and use Ultimate Unwrap Pro to convert the file to gmf format. The gmf file format is the only one that Leadwerks directly loads so all popular and standard file formats have to be converted to this format first (a pain I know but Josh loves forcing people down his proprietry file format routes, just a price you have to pay for using LE :) ) The engine was more flexible in its early days but that all got thrown out of the window.

 

Might as well inform you at this point though that if you wish to have dynamic physics objects then you cannot use gmf files to produce the Newton Physics convex hull files that are necessary for this, you need to have these in .obj format (nice eh!)

 

Otherwise, its a great engine. Have fun!

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

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