Flexman Posted September 3, 2010 Share Posted September 3, 2010 I ask if there's a limit or some stack that gets filled up as we have 964 instances of about three kinds of buildings. With LUA scripts for these buildings the editor crashes on load, all the LUA script does is set the ViewDistance to 3000. Without the LUA the map will load fine but stuck with having to set the view distance elsewhere. Seems a lot of editor crashes are LUA related :/ Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
Josh Posted September 3, 2010 Share Posted September 3, 2010 I cannot think of any reason that would cause a problem. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Flexman Posted September 3, 2010 Author Share Posted September 3, 2010 k, I couldn't either. Must be something else. Thanks for the response Josh. Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
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