CopperCircle Posted September 5, 2010 Share Posted September 5, 2010 Anyone have a good idea on how to create toon smoke like this video? Smoke Quote Link to comment Share on other sites More sharing options...
omid3098 Posted September 5, 2010 Share Posted September 5, 2010 hmm.. can you make your texture toon(simple photoshop filter) and use hard alpha? Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
Davaris Posted September 5, 2010 Share Posted September 5, 2010 You might be able to write your own Toon shader. There are lots of links on Google. Google: "how to write a toon shader" Quote Win 7 Pro 64 bit AMD Phenom II X3 720 2.8GHz GeForce 9800 GTX/9800 GTX+ 4 GB RAM Link to comment Share on other sites More sharing options...
Farlas Posted September 5, 2010 Share Posted September 5, 2010 i think the easy thing to do its to create a toon texture with a black border like making cell-shading and with alpha like the normal smoke. edit : just for fun i try one lol Quote Link to comment Share on other sites More sharing options...
CopperCircle Posted September 8, 2010 Author Share Posted September 8, 2010 Thanks, to give it more volume I think it will have to be 3D spheres with a toon shader Quote Link to comment Share on other sites More sharing options...
omid3098 Posted September 8, 2010 Share Posted September 8, 2010 3d sphere with a toon shader is like a 2d plan with a toon texture. Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
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