Jump to content

Emitter view distance


AggrorJorn
 Share

Recommended Posts

Is there a way to alter the viewing distance for particles? I have this large fire which can be seen from like a half a kilometer (1000 meter) away from the player. However the emitter dissapears after around 50 meters.

 

I tried setting the emitter view distance to far and infinite but that doesn't work for particle emitters apparently.

Link to comment
Share on other sites

I think the particles are childs of the emitter, which are recreated continuously, so you need to set the EntityViewRange recursively in each frame for the emitter.

Ryzen 9 RX 6800M ■ 16GB XF8 Windows 11 ■
Ultra ■ LE 2.53DWS 5.6  Reaper ■ C/C++ C# ■ Fortran 2008 ■ Story ■
■ Homepage: https://canardia.com ■

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...