cassius Posted September 12, 2010 Share Posted September 12, 2010 Did an update and find that play physics now seems to do nothing. I have a crate with a mass of 6 and gravity = true but if I raise it above ground level it stays in mid air. This did not happen before update. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
macklebee Posted September 12, 2010 Share Posted September 12, 2010 what version of LE are you updating from? have you tried to just recreate the dynamic PHY file for the model? Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
macklebee Posted September 12, 2010 Share Posted September 12, 2010 no you are correct... just performed an update and the editor's play doesn't work as before... you have to actually hit the Reset button before physics occur... Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
cassius Posted September 12, 2010 Author Share Posted September 12, 2010 Ok its reported in bugtracker Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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