Shard Posted December 5, 2009 Share Posted December 5, 2009 Hey everyone. Got another question for ya'll. I've had a couple problems loading levels. I've noticed that every time I load a level with vegetation in it, the game exits without even going into the main loop and I get the below error, even though all the files are included directly from the engine folder "Private". What are some common reasons that the game exists before the main loop? Loading shader "zip::/source code control/appiled project/current version/shaders/shaders.pak//terrain/terrain_flat.vert", "zip::/source code control/appiled project/current version/shaders/shaders.pak//terrain/terrain.frag"... Loading model "d:/source code control/appiled project/current version/private/vegetation_tree_spruce_2.gmf"... Loading mesh "d:/source code control/appiled project/current version/private/vegetation_tree_spruce_2.gmf"... Loading material "d:/source code control/appiled project/current version/private/tree_spruce_leaf_df.mat"... Warning: Failed to load texture "d:/source code control/appiled project/current version/private/tree_spruce_leaf_DF.dds": Path not found. Loading texture "zip::/source code control/appiled project/current version/private/spruce.pak//tree_spruce_leaf_df.dds"... P.S. I apologize for asking so many questions at once. It seems like in order to get one thing working I need to fix another and another just keeps adding to the stack Quote Programmer/Engineer/Student www.reikumar.com 2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM C++ - Visual Studio Express - Dark GDK - Leadwerks SDK Link to comment Share on other sites More sharing options...
Marleys Ghost Posted December 5, 2009 Share Posted December 5, 2009 The spruce tree is only for use in the editor. Try one of the free trees Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Shard Posted December 5, 2009 Author Share Posted December 5, 2009 The spruce tree is only for use in the editor. Try one of the free trees Is that why the app crashes? Quote Programmer/Engineer/Student www.reikumar.com 2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM C++ - Visual Studio Express - Dark GDK - Leadwerks SDK Link to comment Share on other sites More sharing options...
macklebee Posted December 5, 2009 Share Posted December 5, 2009 Is that why the app crashes? yes. If you want to use those models in your program's game, go buy them. They are only being used to show the possibilities of what you can do. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Shard Posted December 5, 2009 Author Share Posted December 5, 2009 yes. If you want to use those models in your program's game, go buy them. They are only being used to show the possibilities of what you can do. Ah, excellent. Thank You! Quote Programmer/Engineer/Student www.reikumar.com 2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM C++ - Visual Studio Express - Dark GDK - Leadwerks SDK Link to comment Share on other sites More sharing options...
Rick Posted December 5, 2009 Share Posted December 5, 2009 How does he limit it to be used from the editor only? Quote Link to comment Share on other sites More sharing options...
Marleys Ghost Posted December 5, 2009 Share Posted December 5, 2009 How does he limit it to be used from the editor only? The .pak file is protected... Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.