Manuel Posted September 17, 2010 Share Posted September 17, 2010 (edited) In Leadwerks updater I get this: File "BMX/mod/leadwerks.mod/abstractstream.mod/abstractstream.debug.win32.x86.i" does not match server file size. Server says it should be 362 bytes, but the downloaded file is 373 bytes. Many times also the download is 0 bytes! File "BMX/mod/leadwerks.mod/engine.mod/engine.release.win32.x86.a" does not match server file size. Server says it should be 1971286 bytes, but the downloaded file is 0 bytes. File "CPP/mathlib.h" does not match server file size. Server says it should be 6119 bytes, but the downloaded file is 0 bytes. This occurs with textures, materials, 3d models, etc. What happen? I'm confused! I run the Leadwerks updater on Administrator mode (I use Windows 7 x64) EDIT: Now it seems to work. I have turned off some options in my firewall. I let you know if something is worng. Edited September 17, 2010 by Manuel Quote Link to comment Share on other sites More sharing options...
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