Manuel Posted September 18, 2010 Share Posted September 18, 2010 Hello! I'm testing the frame rate of Leadwerks engine and. In the LE Editor, with max settings (included all filters activated) and 1600x1200 resolution, my frame rate drops to 40. If I add 3d models, trees, lights and more in the scene, my frame rate drop to 24-30, but the game works like to 60 fps. What is a good frame rate for Leadwerks engine? I have a graphics card Geforce GTX 260 and 4 GB Ram. My graphics card is good for Leadwerks? Thanks! Quote Link to comment Share on other sites More sharing options...
DaDonik Posted September 18, 2010 Share Posted September 18, 2010 The higher the framerate, the better. There is no such thing as a recommended framerate. You're graphics card is fine. The thing is that you have a high resolution and all settings on max. Keep in mind that LE is a deferred renderer and has a higher initial impact on the framerate than forward renderers do. Just let the players choose the effects and resolution they want, that way it will work on any PC which supports leadwerks. Turning down the screen resolution has the biggest impact. Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI) Link to comment Share on other sites More sharing options...
AggrorJorn Posted September 18, 2010 Share Posted September 18, 2010 Anisotropic filter of 16 takes a lot of performance. use 8 to get much better results. Quote Link to comment Share on other sites More sharing options...
Josh Posted September 18, 2010 Share Posted September 18, 2010 Hello! I'm testing the frame rate of Leadwerks engine and. In the LE Editor, with max settings (included all filters activated) and 1600x1200 resolution, my frame rate drops to 40. If I add 3d models, trees, lights and more in the scene, my frame rate drop to 24-30, but the game works like to 60 fps. What is a good frame rate for Leadwerks engine? I have a graphics card Geforce GTX 260 and 4 GB Ram. My graphics card is good for Leadwerks? Thanks! With max settings, that's not surprising. Try turning off SSAO and godrays. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Manuel Posted September 18, 2010 Author Share Posted September 18, 2010 Anisotropic filter of 16 takes a lot of performance. use 8 to get much better results. Apparently, if I change the anisotropic filter (8 or less), the frame rate is equal to 16. In Leadwerks, other game engines and games. With max settings, that's not surprising. Try turning off SSAO and godrays. The GodRays are not a problem, do not change my frame rate, but SSAO consumes a lot! Can I change the quality level of SSAO? it would be interesting. Quote Link to comment Share on other sites More sharing options...
Ywa Posted September 18, 2010 Share Posted September 18, 2010 The higher the framerate, the better. There is no such thing as a recommended framerate. Yes there is. You should always try to have a stable 60 fps. Because most monitors/screens are 60 Hz and having 60 fps ensures a smooth play. Although anything between 30-60 is fine too usually. Quote Link to comment Share on other sites More sharing options...
Josh Posted September 18, 2010 Share Posted September 18, 2010 Apparently, if I change the anisotropic filter (8 or less), the frame rate is equal to 16. In Leadwerks, other game engines and games. The GodRays are not a problem, do not change my frame rate, but SSAO consumes a lot! Can I change the quality level of SSAO? it would be interesting. There are some constants in the shader that can be adjusted. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Manuel Posted September 18, 2010 Author Share Posted September 18, 2010 Ok, thanks for the information! Quote Link to comment Share on other sites More sharing options...
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