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How to do a sprite texture material?


Michael Betke
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Maybe just a quicky for the material7scripting gurus out here. :)

 

I have a flat sprite with an alphachannel. Now I want the sprite facing my camera all the time when I rotate around it.

(Like in old video games, duke3d or doom1) hehe

 

Suggestions?

Pure3d Visualizations Germany - digital essences

AAA 3D Model Shop specialized on nature and environments

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Use gamelib :) It has the AddEntityTag() function which creates a sprite which always faces the camera. And like always, you don't have to use gamelib, you can just copy and modify the code you need from it.

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