VeTaL Posted October 19, 2010 Share Posted October 19, 2010 Some days ago, modeller asked if Leadwerks supports CAT-animations... idk, what to tell him btw, found this site about face animations, maybe somebody would be interested (this is russian site): http://art-ro.narod.ru/Master/Answer/31.htm Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
ArBuZ Posted October 20, 2010 Share Posted October 20, 2010 As I understand CAT is Character Animation Toolkit for 3ds max. My exporter for 3ds max and FBX exporter (as far as I know ) supports only skin modifier for skinned meshes. And it doesnt matter what kind of bones does skin modifier use (It can use even boxes or spheres as bones). If CAT uses Skin modifier then I think there is no any problem to use CAT. Each frame is exported (Like you have keyframes in all frames) So my answer would be Yes. Quote Q6600@2.4GHz - 9600GT - 4GB DDR2@800MHz - Windows7 x64 3ds max / photoshop CS3 / C++ http://www.arbuznikov.com Link to comment Share on other sites More sharing options...
VeTaL Posted October 21, 2010 Author Share Posted October 21, 2010 Thanks Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
omid3098 Posted October 22, 2010 Share Posted October 22, 2010 just for making you sure, CAT works fine with LE. (all of our characters are rigged with CAT) Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
VeTaL Posted October 22, 2010 Author Share Posted October 22, 2010 omid, thanks, thats good. Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
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