GIMPY73 Posted October 20, 2010 Share Posted October 20, 2010 Not sure if these are any use , but ive had some fun with them in Cinema 4D http://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/cmu-bvh-conversion Thanks Gimpy73 Quote http://www.fallingpixel.com/mac10-3d-model/26203 (MAC-10) http://www.fallingpixel.com/glock17-3d-model/26471 (Glock-17) http://www.youtube.com/user/MRGIMPY73 Link to comment Share on other sites More sharing options...
Rick Posted October 20, 2010 Share Posted October 20, 2010 No now, how does someone get this working so we can use the animations in LE? Quote Link to comment Share on other sites More sharing options...
GIMPY73 Posted October 20, 2010 Author Share Posted October 20, 2010 Well Rick , i just load it into Cinema 4D and rig my character with one of the skeletons. Not sure if it works in other 3D apps like 3D MAX etc.. But i posted the link so people can try them out Thanks Gimpy73 Quote http://www.fallingpixel.com/mac10-3d-model/26203 (MAC-10) http://www.fallingpixel.com/glock17-3d-model/26471 (Glock-17) http://www.youtube.com/user/MRGIMPY73 Link to comment Share on other sites More sharing options...
flachdrache Posted October 20, 2010 Share Posted October 20, 2010 Lots of tweaking needs to go into this tho - e.g. these are straight recordings of them sessions afaik. Quote AMD 64 X2 Dual 5k - 4GB - XFX GForce9800GT - nv196.21 - WinXP Sp3 zBrush4R2 - Silo2Pro - Unwrap3DPro - Gile - MaPZone2.5 Xxploration FPS in progress ... Link to comment Share on other sites More sharing options...
Pixel Perfect Posted October 20, 2010 Share Posted October 20, 2010 Is it a standard set of skeletons used throughout? If so then this is pretty awesome, if not then probably of limited use as they will not be compatable with each other. Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
flachdrache Posted October 20, 2010 Share Posted October 20, 2010 For me i dropped the idea ( which would bre great ) because of random knee (etc) juggling and having not the skills / tools to clean those out. Would be some great asset though. Its using all the same skels iirc - no fingers or toes tough. [edit] stupid reason i guess - aint much noticable on running or other faster motions. Quote AMD 64 X2 Dual 5k - 4GB - XFX GForce9800GT - nv196.21 - WinXP Sp3 zBrush4R2 - Silo2Pro - Unwrap3DPro - Gile - MaPZone2.5 Xxploration FPS in progress ... Link to comment Share on other sites More sharing options...
ArBuZ Posted October 21, 2010 Share Posted October 21, 2010 Its a great library! Thanks for link! Quote Q6600@2.4GHz - 9600GT - 4GB DDR2@800MHz - Windows7 x64 3ds max / photoshop CS3 / C++ http://www.arbuznikov.com Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.