Canardia Posted April 27, 2011 Share Posted April 27, 2011 File Name: GameLib File Submitter: Metatron File Submitted: 27 Apr 2011 File Updated: 04 Sep 2011 File Category: C++ GameLib is a collection of game related functions for Leadwerks Engine. GameLib Tutorials http://www.siipi.com/gamelib GameLib Documentation http://www.leadwerks...p?title=GameLib Requirements LEBuilder GameLib Templates To use GameLib, you should also download the LEBuilder Template pack for GameLib: http://www.leadwerks...-for-lebuilder/ SQLite3 And you need also SQLite3 (every game needs to read, write, and update some local files too at some point, so why not always have it included, as it is very easy to use and loads much faster than XML files): http://www.leadwerks...le/262-sqlite3/ MinGW 4.5.1 or newer MinGW is the GNU C++ compiler for Windows. Make sure you add also C:/mingw/bin to your path, so that you can run gcc and g++ from the command prompt. Download the first link: mingw-get-inst...exe: http://sourceforge.n...ts/mingw/files/ Code::Blocks (without MinGW, because it's an old version included) As mentioned in the GameLib Tutorials also, this is the preferred C++ IDE for GameLib, because it compiles much faster than Visual Studio, and setting up a project is also much easier, and of course it's cross-platform too: http://www.codeblocks.org/downloads/26 FreeGLUT In the newest MinGW 4.5.1 version this is already included, so you don't need to download it seperately: http://freeglut.sour...ex.php#download Click here to download this file Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Aily Posted April 28, 2011 Share Posted April 28, 2011 It's amazing!!!!! It must to be a part of any 3D engine! Great man! Quote "Better" is big enemy of "good" Link to comment Share on other sites More sharing options...
DNC Posted June 3, 2011 Share Posted June 3, 2011 What versions of LE and GameLib should be used for this? Do any of the libraries need to be compiled from source? Quote LE 2.43 | BlitzMax 1.42 | Windows 7 - 64 Bit Link to comment Share on other sites More sharing options...
Canardia Posted June 3, 2011 Author Share Posted June 3, 2011 GameLib works always with the latest version of Leadwerks Engine, which is at the moment 2.42. You don't need to compile any libraries from source, but you can, if you want. There is only one external library used at the moment, which is FreeGLUT. The GameLib tutorial shows step by step how to use it. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
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