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Vegetation


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I'm trying to select a model to place as vegetation. The models appear in the main selection panel, but not in the vegetation list. The only two items that appear are the grass and spruce tree sample.

 

(I'm specifically trying to get the beech tree set to display)

 

 

What is required for the editor to recognize a model as vegetation?

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Do the models have the prefix "vegetation_" ?

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It's a really draconian system but yes ... all vegetation models must be prefixed with 'vegetation_' and all terrain textures prefixed with 'terrain_' :lol:

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Awesome, so the vegetation prefix is detected by the Sandbox.

Does this apply for just GMF files or all files associated with it?

Rename your GMF file with a 'vegetation_' in front and leadwerks will treat it like any other vegetation.

 

 

Also, how do you get billboards for your vegetation models?

My window wasn't large enough to see the 'enable billboards' checkbox

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I was also noticing that the alpha textures fade with distance to the trees, which makes it really obvious when it swaps to a billboard. There is a huge contrast between the two. How do I keep this from happening?

 

Is there a way I can stop the textures from fading as the camera gets farther away?

 

(question asked on a different thread here: Leadwerks Post )

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