Rekindled Phoenix Posted May 14, 2011 Share Posted May 14, 2011 1. What's going on with the dithering of the alpha values? How do I eliminate that? 2. Why are the billboards have such a sharp edge and look blotchy, when up close the billboards look exactly like my models? Quote Link to comment Share on other sites More sharing options...
Josh Posted May 14, 2011 Share Posted May 14, 2011 I believe the tree you have circled in the distance is still showing the model, not the billboard, and the leaves appear sparse because of the technique used to save mipmaps. I think Photoshop weights downsampled colors by the pixel alpha when saving mipmaps, or at least has an option to. In my own MakeDDS tool, there is an option for "mask correction" which does the same thing. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Rekindled Phoenix Posted May 14, 2011 Author Share Posted May 14, 2011 I believe the tree you have circled in the distance is still showing the model, not the billboard, and the leaves appear sparse because of the technique used to save mipmaps. I think Photoshop weights downsampled colors by the pixel alpha when saving mipmaps, or at least has an option to. In my own MakeDDS tool, there is an option for "mask correction" which does the same thing. Actually these billboards were generated by the Leadwerks Editor. As in a previous post, I created them by adding "vegetation_" to the gmf files and checked 'enable billboards'. I don't have the original source for the DDS files since I got them in an asset pack here. What do you suggest? With the billboards, how would I correct very 'sharp' edges that occur when the objects are far away? Quote Link to comment Share on other sites More sharing options...
Josh Posted May 14, 2011 Share Posted May 14, 2011 My guess is the trees have black pixels where the leaves aren't, and they are getting blended into the billboard image. That's what the settings I described corrects, or you can just paint the background green in a paint program. Is that the sample Pure3D tree that comes with the editor? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Rekindled Phoenix Posted May 14, 2011 Author Share Posted May 14, 2011 My guess is the trees have black pixels where the leaves aren't, and they are getting blended into the billboard image. That's what the settings I described corrects, or you can just paint the background green in a paint program. Is that the sample Pure3D tree that comes with the editor? The trees I'm having trouble with are from the European Nature pack you gave us. (which was generous of you, btw) And those now files are gone! Leadwerks Post Here (Beech Trees) Could you update the mipmaps? The Spruce trees that are included with the editor (not using them currently), are found in the free Arctic level and on the left of this image. Quote Link to comment Share on other sites More sharing options...
Rekindled Phoenix Posted May 15, 2011 Author Share Posted May 15, 2011 So, what would be the best solution for fixing this image glitch, without having the original resources? Quote Link to comment Share on other sites More sharing options...
Michael Betke Posted May 16, 2011 Share Posted May 16, 2011 You have to fix the .dds textures with the Leadwerks makedds.exe tool. Its just two clicks. Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
Rekindled Phoenix Posted May 16, 2011 Author Share Posted May 16, 2011 You have to fix the .dds textures with the Leadwerks makedds.exe tool. Its just two clicks. I guess I didn't understand that I could modify the DDS files, instead of the original texture files. Going to try it when I get home tonight. Quote Link to comment Share on other sites More sharing options...
Rekindled Phoenix Posted May 18, 2011 Author Share Posted May 18, 2011 So I did what was requested, and the trees are even more defunct than before. The leaves disappear if more than 20 LE units away, and the billboards are just brighter. This is extremely frustrating, as there is no place to download the original files. There are other people in the community that would like to have access to the files again, once they are fixed. Michael, could you just modify the beech trees and post a zip here? Quote Link to comment Share on other sites More sharing options...
Josh Posted May 18, 2011 Share Posted May 18, 2011 At some point last year I decided I wanted to let Michael fix his models up and sell them, and I removed the free versions because I didn't think new users would really understand the fixes he made, and why they were better than the free ones. (I did give a warning of several months.) I believe this is one of the issues he resolved, but I'd ask him confirm that is correct. This was before the asset store came around, but that's what it eventually morphed into. Sorry for the inconvenience, but it sounds like you'll be better off with his commercial packs that resolve this and some other issues. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Rekindled Phoenix Posted May 18, 2011 Author Share Posted May 18, 2011 I appreciate your reply Josh. *Going to take a look at tree[d] now...* Quote Link to comment Share on other sites More sharing options...
Josh Posted May 18, 2011 Share Posted May 18, 2011 BTW, there is no restriction from anyone sending you the original free pack that was posted. I worked a deal out with Michael for those to be free to the community. But again, he made the effort to rework the assets for the commercial pack, which should not be distributed. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Rekindled Phoenix Posted May 19, 2011 Author Share Posted May 19, 2011 BTW, there is no restriction from anyone sending you the original free pack that was posted. The problem is finding someone who has the original files. lol. Hopefully someone on the forums will. *posts on homepage sidebar* Quote Link to comment Share on other sites More sharing options...
Pascherik Posted June 19, 2012 Share Posted June 19, 2012 Hello if i enable the billboard option - i got a billboard, but with no alpha masking - just a black plane with the billboard texture... hmm - dont know how to fix it - also the standard spruce is showing a non alpha billboard... would be great if somebody can help ! Quote Link to comment Share on other sites More sharing options...
Pascherik Posted June 19, 2012 Share Posted June 19, 2012 +also i have a billboard material and in the material editor - the material is looking right - with alpha Quote Link to comment Share on other sites More sharing options...
Pascherik Posted June 19, 2012 Share Posted June 19, 2012 + the same modeltree with billboard works on other graphic card - maybe its a bug caused of my amd driver sorry for my english Quote Link to comment Share on other sites More sharing options...
wh1sp3r Posted June 19, 2012 Share Posted June 19, 2012 maybe, you should update your AMD driver Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
Pascherik Posted June 21, 2012 Share Posted June 21, 2012 todays new amd driver update does not help to get right working billboards - the billboardplanes appears all without alphamask (bb-texture i can see) maybe its a bug of my radeon saphire HD 7800 ... Lotsof thanks to josh for this fantastic engine - simple awesome Quote Link to comment Share on other sites More sharing options...
Pascherik Posted July 3, 2012 Share Posted July 3, 2012 yeah a new catalyst driverupdate fixed my problem - i can see now billboards Quote Link to comment Share on other sites More sharing options...
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