Jump to content

add simple physic car


bluangel74
 Share

Recommended Posts

hi, sorry for my english language,i don't speak english very well,Sorry but you are starting out with Leadwerks demo, I imported a car editor, I see it as a static mesh in viever model, consisting of a body and four wheels, now to create the physics easier to move it what to do, I tried to change the information on my car in the script of the vehicle vipersout, but I always errors, any suggestions, please?

Link to comment
Share on other sites

You need to make a special collision mesh. (.phy)

The automatically genererated physics body is just for static meshes.

 

I'm afraid that tool is not in the evaluation kit. It's called "phygen.exe" and is part of the SDK when you buy it.

(Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...