bluangel74 Posted May 19, 2011 Share Posted May 19, 2011 hi, sorry for my english language,i don't speak english very well,Sorry but you are starting out with Leadwerks demo, I imported a car editor, I see it as a static mesh in viever model, consisting of a body and four wheels, now to create the physics easier to move it what to do, I tried to change the information on my car in the script of the vehicle vipersout, but I always errors, any suggestions, please? Quote Link to comment Share on other sites More sharing options...
DaDonik Posted May 19, 2011 Share Posted May 19, 2011 You need to make a special collision mesh. (.phy) The automatically genererated physics body is just for static meshes. I'm afraid that tool is not in the evaluation kit. It's called "phygen.exe" and is part of the SDK when you buy it. Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI) Link to comment Share on other sites More sharing options...
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