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Can't import .smf files from AC3D


Epsi
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Whenever I create a model in Inivis' AC3D, save it as *.SMF and try to import it in 3DWS (or select it in the 3DWS Model Browser) 3DWS chrashes :( Which fault is it - mine, AC3D's or 3DWS? I just want to create my own *.smf models in AC3D like those in the "model" folder of the 3DWS' program directory. The models I create in AC3D are placed in 3DWS' "model" folder and do show up correctly whith their name in 3DWS, but when I try to select or place them, the application crashes.

 

Can someone help me, please?

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The smf format which ac3d uses is not the same smf format what 3dws uses.

Ac3d smf is made for the game 4x4 evolution, while 3dws smf format is a secret model format which only 3dws can read.

You can use for example the .x format to export from ac3d and import in 3dws.

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I always thought the smf format used in 3DWS was unique to 3DWS. So I'm guessing the .smf that AC3D exports is a non compatible format. Just export to .X and use those in 3DWS, I doubt either of the .smf files will be recognised by any game engine!

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

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Thank you for the answers! But where do I have to place the *.x files so that 3DWS recognizes them as objects? I already tried to export models from AC3D as Direct X (*.x) files, but when I place them in 3DWS' "model" folder, they don't show up in the program :(

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