Richard Simpson Posted June 18, 2011 Share Posted June 18, 2011 I would like to play around with cars in leadwerks, But don't really know how to start. Do I export the car body as a mesh, then 1 tire as a mesh that is centered? How easy would it be to alter the viperscout code to get my model to work too? Thanks. Quote Intel core 2 quad 6600 | Nvidia Geforce GTX460 1GB | 2GB DDR2 Ram | Windows 7. Google Sketchup | Photoshop | Blender | UU3D | Leadwerks Engine 2.4 Link to comment Share on other sites More sharing options...
Gilmer Posted June 21, 2011 Share Posted June 21, 2011 Export the car normally, but create some pivots and rename them. Create other model separate that is the wheel, in the script car, find each pivot with FindChild(), and put the wheel gmf model, in pivot position. Quote Link to comment Share on other sites More sharing options...
Josh Posted June 21, 2011 Share Posted June 21, 2011 Move those tires inwards a bit to prevent problems. You can put the visual tire mesh wherever you want, but the physics tire should be inside the body. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
diedir Posted June 21, 2011 Share Posted June 21, 2011 if you ask me, i put the car with the named (left_front, right_front,etc..) wheels in place exported all and make phygen then so you can put it for viewing, bumping and exported later the four wheels independently without phygen and load the model for driving with appropriate drive_car.lua. it works for me, hope it helps Quote AMD Ryzen 5900HX - Nvidia RTX 3070 - 32 Go - 1To SSD - W11 Link to comment Share on other sites More sharing options...
Richard Simpson Posted June 21, 2011 Author Share Posted June 21, 2011 Thanks for the helpful replies . If I manage to get it working myself, I might write up a tutorial on how to do this and then upload to the tutorials section. It would be good to have something like this covered in a step by step form. Quote Intel core 2 quad 6600 | Nvidia Geforce GTX460 1GB | 2GB DDR2 Ram | Windows 7. Google Sketchup | Photoshop | Blender | UU3D | Leadwerks Engine 2.4 Link to comment Share on other sites More sharing options...
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