Aily Posted June 24, 2011 Share Posted June 24, 2011 w1=createworld() w2=createworld() setworld w1 cube=createcube() setworld w2 sphere=createsphere() entityparent sphere,cube And sphere now is in w1! Is there any solution to put parented entityes in different worlds? Quote "Better" is big enemy of "good" Link to comment Share on other sites More sharing options...
macklebee Posted June 24, 2011 Share Posted June 24, 2011 you would have to set the position/rotation/matrix of the sphere to that of the cube instead of parenting... this apparently got changed in LE2.32, as pixel found out recently in this bug report:http://www.leadwerks.com/werkspace/tracker/issue-174-alpha-blending-issues-when-planes-are-parented/ This is occurring because those entities get drawn in the main pass, since they are children of an entity in the main world. The rendering occurs in a hierarchy. i suspect the same problem is occurring with what you are attempting... Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Aily Posted June 26, 2011 Author Share Posted June 26, 2011 Thank you Quote "Better" is big enemy of "good" Link to comment Share on other sites More sharing options...
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