deniz Posted July 5, 2011 Share Posted July 5, 2011 Hi, we have a scene which is a combination of a terrain and many roads & buildings as gmf files on it. when using renderframework we do not get any visibility problems. but when we use renderworld suddenly all roads and houses disappear, only the terrain (with trees on it) is visible. but at certain locations buildings and roads become visible again. this is never the case when using renderframework: when using renderframework everything works perfectly as expected. can anyone help me what the problem might be? thanks in advance Quote Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted July 5, 2011 Share Posted July 5, 2011 take a look at EntityViewRange() in the wiki... it may be what you're looking for... it was what i was looking for... macklebee helped me see the light here--> http://www.leadwerks.com/werkspace/topic/3392-objects-popping-in-and-out-of-view/page__p__31021__hl__entityviewrange__fromsearch__1#entry31021 --Mike Quote Link to comment Share on other sites More sharing options...
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