stephan360 Posted July 16, 2011 Share Posted July 16, 2011 update- when the updater finishes installing it ends with these two dialog boxes "some errors have occured.please check log for more details" & " failed to install." im running on a new dell xps with windows 7, 2nd gen i7 core processor with nvidia GT 540. Quote Link to comment Share on other sites More sharing options...
macklebee Posted July 16, 2011 Share Posted July 16, 2011 Go here: http://www.leadwerks.com/werkspace/topic/127-if-you-need-access-to-the-forum/ to enter registration key and to get access to the complete site. Then go here: http://www.leadwerks.com/werkspace/files/file/186-leadwerks-engine-updater/ and download the updater. Run the updater to install the SDK. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Josh Posted July 16, 2011 Share Posted July 16, 2011 After you ordered, there should have been a page with the installer that you can download. If you go to Account>Client Area in the menu at the top of this page, you should be able to see that page in your order history. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
stephan360 Posted July 16, 2011 Author Share Posted July 16, 2011 Downloading now, thank you very much. Quote Link to comment Share on other sites More sharing options...
Josh Posted July 16, 2011 Share Posted July 16, 2011 Occasionally the downloader can mess up one or two files. It checks the file size against what the server says it should be. Run the updater again and it will just download the files that don't match the server. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
stephan360 Posted July 17, 2011 Author Share Posted July 17, 2011 Looks like i have the engine up and running. How many desktop Icons are there because i have several and only three of the open which are the Editor, script editor and leadwerks. When I try to open model viewer, project wizard and material editor they don't open and send a txt file onto my desktop with error messages. I am trying the updater again to see it it fills in the files that i need for these icons to work. Any other tips? Quote Link to comment Share on other sites More sharing options...
Josh Posted July 17, 2011 Share Posted July 17, 2011 Just go to C:\Leadwerks Engine SDK and all the tools will be there. You may want to uninstall the demo version to avoid confusion. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
stephan360 Posted July 17, 2011 Author Share Posted July 17, 2011 ok deleted the demo and it seems all opens up perfect. One question about frames per second. In the demo i was running about 160-200 now in the engine i start at 59fps. If i run the game it goes to about 90fps is this normal. I know it is different for everyone depending on hardware specs but is there anything i need to do to improve this? I just ask because starting at 59 just adding terrain and a few objects i see large decreases. thanks Quote Link to comment Share on other sites More sharing options...
DNC Posted July 17, 2011 Share Posted July 17, 2011 ok deleted the demo and it seems all opens up perfect. One question about frames per second. In the demo i was running about 160-200 now in the engine i start at 59fps. If i run the game it goes to about 90fps is this normal. I know it is different for everyone depending on hardware specs but is there anything i need to do to improve this? I just ask because starting at 59 just adding terrain and a few objects i see large decreases. thanks Yes, while you are developing your scenes you can go to the toolbar in the editor and change options to speed up rendering. Tools > Options > Configuration. You can also see interesting stats about your scene from the editor by going to Tools > Options > Display > Statistics : Select Extra. I am not sure what your specs are, but 59 FPS is not very good rendering just a terrain. One of my scenes I am rendering over 128,000 poly including animated objects and still getting 90 FPS. You may want to check your textures and the objects you are adding to your scene. Be sure they are optimized. What type of poly count is in the objects you are loading? I have scenes that are high poly count, but I avoid inserting the object in the scene as one object, I split my objects up to avoid high poly counts wherever possible. If your textures and lighting is great then low poly counts will render beautifully. Quote LE 2.43 | BlitzMax 1.42 | Windows 7 - 64 Bit Link to comment Share on other sites More sharing options...
Josh Posted July 17, 2011 Share Posted July 17, 2011 The default behavior is for vertical sync to be enabled. People were complaining about the editor using too much resources when the framerate is unlimited. You can change this in the editor settings. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
stephan360 Posted July 17, 2011 Author Share Posted July 17, 2011 I will try tweaking the settings when I get home tonight. @DNC- my poly count is zero with no objects in my scene I just load terrain and paint it and I'm running st 59fpsI have a three week old dell xps notebook, 2nd gen i7 core processor w/turbo boost, NVIDIA gt 540. Quote Link to comment Share on other sites More sharing options...
macklebee Posted July 17, 2011 Share Posted July 17, 2011 Like Josh said, you have vertical synch enabled in the editor. So it doesn't matter if you had a computer from 10 years into the future, the fps would still be ~60fps. Go to Tools>Options to open the Options dialog. Open the Configuration tab and you can disable vertical sync. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Josh Posted July 17, 2011 Share Posted July 17, 2011 Right, the default setting is to lock the fps at the monitor refresh rate, which is usually about 60 fps Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
stephan360 Posted July 18, 2011 Author Share Posted July 18, 2011 Thanks all im up and running at 180fps Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.