VeTaL Posted July 16, 2011 Share Posted July 16, 2011 http://insidious.pt/#amplify Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
Flexman Posted July 16, 2011 Share Posted July 16, 2011 Such a cool extension, had to tweet that one. Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
Pixel Perfect Posted July 16, 2011 Share Posted July 16, 2011 Pretty cool ... Unity is expanding at an exponential rate these days Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
Canardia Posted July 16, 2011 Share Posted July 16, 2011 The performance of Unity is still horrible, and it doesn't support shadows on Android and iPhone, which ShiVa3D does. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Josh Posted July 16, 2011 Share Posted July 16, 2011 That's pretty cool, basically the same thing as id's stuff. Not sure if people need an even more demanding art production process, but the results are nice. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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