cassius Posted July 19, 2011 Share Posted July 19, 2011 I put some trees from vegetation folder into my terrain and when I move the camera there is a flickering effect which is annoying. How can I fix this? also the color saturation in my bmax program is much less than it is in the editor. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Cole Chapman Posted July 20, 2011 Share Posted July 20, 2011 I was messing with the editor and noticed this driving a Viper Scout through the trees. When you move the camera down near the terrain, it adjusts the position to not collide with the terrain. I think the camera (when going through trees) adjusts to not collide with them but it is indeed strange. I will mess with it a bit but if you figure it out, please do tell how you accomplished it Quote Link to comment Share on other sites More sharing options...
cassius Posted July 21, 2011 Author Share Posted July 21, 2011 It doesn't happen when I run my game in the editor. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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