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Blender ?


YouGroove
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Well i've made some textured object, than exported it form Blender to FBX and Collada, but no way to view it under the model viewer :)

I tried the converter from Collada to FBX or Obj to Collada, it exports well, but no way to view the model in the model viewer !

So finally what is the best tools supported from people exprience for LeadWerks engine ?

 

I just hope more compatibilty in the future for Blender, it would be great., specially in indie market where people will not spend incredible amount of money in a 3DS MAX version !

Stop toying and make games

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In fact i use 3D coat, or the combo Sculptris/Zbrush 4 !

So my workflow would transform in :

3D COat -> Blender -> dae -> UU3D -> gmf -> LE.

 

Why Blender dae or Fbx can't be directly read by the engine or engine tools ?

It is becoming a painfull workflow , and i don't plan buying Unwrap 3D for now !

 

We should request Blender or better FBX/Collada support for LeadWerks 3 ?

 

Really workflow is the basic in game making, i tested Unity, it just import and transform in the fly Blender Files taht it transforms to FBX internally if i remeber well ? Why having a really superb game engine if you struggle each time to import your models and loose time ?

 

3D engine format is always an important feature, and lot fo time lot of struggle !

Well i'll have to expriment other ways and we'll see how it will ends !

Stop toying and make games

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Failed !

 

fbxtogmf.jpg

 

 

But the model imports well un Unwrap 3D Trial version :)

 

I'll try Collada converter perhaps before thinking in Unwrap 3D !

 

Does Anyone have successfully exported an animated model from Blender to the engine (with or without Unwrap 3D) ??

Stop toying and make games

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Thanks guys !

 

In fact i use Blender for years in terms of modeling, rigging and animating.

So i'll retry perhaps with a later version of BLender , perhaps it's the problem actually !

I really hope to not have to buy Unwrap 3D :) ! (i've already baught the engine an the World editor).

Stop toying and make games

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Works fine for me:

1) Start Blender 2.57.1

2) Save blendercube1.fbx

3) Drag with mouse blendercube1.fbx over fbx2gmf.exe

4) Drag with mouse blendercube1.gmf to Editor scene

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Just tried Blender 2.58a !

The previous model failed !

I've just made a simple cube , and exported to FBx and Collada from Blender : No way to import and view under The Model Viewer :D

So where is the bug ??

I believe that the collada export in blender is still bugged. Export as fbx and then use the fbx to gmf converter in the tools panel as cassius and Rekindled Phoenix said earlier.

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Thanks guys !

 

It worked for cueb and other model.

I just saved in FBX format fomr Blender 2.58a.

Then by dragging the model on the ".exe" it maked the gmf file that i could view on the viewer !

 

What is lacking is lot more options in the model viwer like assign textures !

But let's keep that for future roadmap :D !

Stop toying and make games

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