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Recording in editor causing strange behavior


Rick
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Does anyone have strange behaviors when trying to record (say with CamStudio) from the editor? I have pathfinding code that moves from point to point that works fine normally but when I try to record the unit just goes in 1 direction like it's totally ignoring the points to follow. I'm using PositionEntity() and moving over a list of points so it's not like I'm using MoveEntity() with an EntityDistance() check and because of the lag it might miss that distance check so I'm not sure why it does this.

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