YouGroove Posted August 3, 2011 Share Posted August 3, 2011 Well i used the ADN tool to create the material and DSS textures ! The problem is strange under the model viewer, the texture seems to appear but in a red color ? And i find no way to change something ! Anyone have an idea ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Canardia Posted August 3, 2011 Share Posted August 3, 2011 red = model has bones, but no skin shader in the mat file black = model has no bones, but has a skin shader in the mat file Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
YouGroove Posted August 3, 2011 Author Share Posted August 3, 2011 Thanks Metatron. I've got so much to learn ! Can't we have two things at same time ? bones + shader ? Is there an option to avoid the red color ? So i'll have to get rid of bones by retrying the FBX export or import tool ! Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Richard Simpson Posted August 3, 2011 Share Posted August 3, 2011 Can't we have two things at same time ? bones + shader ? Yeah, but if you have bones in the model, you need a skin shader in the material file. Quote Intel core 2 quad 6600 | Nvidia Geforce GTX460 1GB | 2GB DDR2 Ram | Windows 7. Google Sketchup | Photoshop | Blender | UU3D | Leadwerks Engine 2.4 Link to comment Share on other sites More sharing options...
YouGroove Posted August 3, 2011 Author Share Posted August 3, 2011 In fact i've put a normal map shader for vertex and normal map specular for pixel like in documentation section on material and textures ! doc Now i see the specular and normal map effect but it remains red ?? But the materials is great on ADN tool afetr adding shaders on the material editor ?? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
macklebee Posted August 3, 2011 Share Posted August 3, 2011 http://www.leadwerks.com/werkspace/page/Documentation/le2/_/user-guide/materials2/animation-material-r495 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
YouGroove Posted August 3, 2011 Author Share Posted August 3, 2011 The material code is almost the same as the link i posted before your post ! In fact i succeeded ot have the mesh in the Editor ! I just exported from Blender 2.49 to FBX by removing all animatyion stuff (animations, armature , ...) ! Then converted it by dragging the FBX file in the tool converter, than the object was no more red ! So i just edited material and it was ok, also in the editor and model viewer ! Quote Stop toying and make games Link to comment Share on other sites More sharing options...
macklebee Posted August 3, 2011 Share Posted August 3, 2011 The material code is almost the same as the link i posted before your post ! 'almost' being the key word here... what i linked to was an example of the skin shader that is needed any time that you have a model that has bones/animation, which is exactly what richard and megatron were telling you. You need to read this: LE 2.3 User Guide as it will answer most of the questions that you have posted recently. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
YouGroove Posted August 4, 2011 Author Share Posted August 4, 2011 Thanks Mackleebe. I know i'm really annoying asking so much basic things, i'll try to read more the docs follow more them. I really hope to make something with the engine Quote Stop toying and make games Link to comment Share on other sites More sharing options...
macklebee Posted August 4, 2011 Share Posted August 4, 2011 its not your fault... the LUG used to be more prominent on the site, but now has been buried deep within the documentation pages... it really should be a sticky placed in the beginners forum. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
YouGroove Posted August 4, 2011 Author Share Posted August 4, 2011 Yes i agree some startup for beginners or New comers section. And this starting guide i have just read, have give me a great overview after reading it, all things ar lot more clear now It could really be sticked and recommended for new beginners (instead of going right to tutorials or Wiki documentation). Thanks again ! Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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