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character movement


cassius
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Hi. What is the best way to make a character move in whatever direction it is facing.?

I use pointentity to make enemies face player character but sometimes require them to move towards player.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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You just put camera.rotation.Y as the first parameter to UpdateController().

If you don't use controllers for the enemies, then you can do a simple MoveEntity(enemy,0,0,1), or if it's a physics enemy, then you do AddForce(enemy,0,0,10).

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