BES Posted August 16, 2011 Share Posted August 16, 2011 As the topic says ....I would like to know if anyone has added maps from L3DT to the editor or the script editor using Lua? .....like this: http://www.leadwerks.com/wiki/index.php?title=Making_a_terrain_using_L3DT they used LEO/C++ to add a L3DT map manually ...with all the terrain textures and everything.. Anyone know how? Quote Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0 Windows 10 Pro | Blender | Paint.Net | World Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine Link to comment Share on other sites More sharing options...
Paul Thomas Posted August 17, 2011 Share Posted August 17, 2011 They used C++/LEO to manually do it. You can do this with the editor. Create the terrain and click "Edit." Import the height, normal, etc.. Quote Link to comment Share on other sites More sharing options...
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