Jump to content

Help with light/fire shader


Roland
 Share

Recommended Posts

Hi.

 

I have a light where i need the light-source to be something like in this image, which is the model I made in Modo.

In Modo its a combination of several procedural textures. The light source does not have to look exactly like in the image,

but a least something it that style. Any idea on how to make such a material an d which shader to use.

 

 

Roland Strålberg
Website: https://rstralberg.com

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...