Ace1024 Posted September 9, 2011 Share Posted September 9, 2011 Is there a way to change the detail of the terrain from an .sbx scene in Blitzmax? Thanx, Ace1024 Quote Link to comment Share on other sites More sharing options...
Canardia Posted September 9, 2011 Share Posted September 9, 2011 Kinda. You could read all the stats of the terrain into arrays (terrainheights, terrainnormals, etc...), and then recreate the terrain with different resolution, and then set the stats back. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Ace1024 Posted September 10, 2011 Author Share Posted September 10, 2011 Thanks Metatron, I wasn't sure if this feature was supported out-of-the-box by LE. So is the terrain a child of a scene, or is it something else? If it's a child, then is it part of the terrain class? Quote Link to comment Share on other sites More sharing options...
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