YouGroove Posted September 16, 2011 Share Posted September 16, 2011 Well Why not having in the engine some sample projects like Third person level with some simple basic HUD , and some interaction and stupid ennemy in the level ? All that with the assets like having an animated character for the third person camera. I know there is an animated character in the Store, but well perhaps the engine distribution could have it no ? Caus today, you don't have any animated character with basic distribution, no level with some ennemies demonstrating an engine level ! Something to begin to modify uppon it, a basic level to work on. It's not to compare each time with Unity, but in Unity you can add any time the camera template you want and you have an animated character with different general animations you could need, to already begin to make your game. Caus lot of games uses animated characters So why not having one on the engine package by default without needing to search on the store or whatever ?? Once again it asks time and it's not the priority Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Canardia Posted September 16, 2011 Share Posted September 16, 2011 This is what I'm doing right now. A little FPS demo template for LEBuilder, with an animated character. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
YouGroove Posted September 16, 2011 Author Share Posted September 16, 2011 ok i must stop asking things if all is already in the works ?? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
dennis Posted October 3, 2011 Share Posted October 3, 2011 This is what I'm doing right now. A little FPS demo template for LEBuilder, with an animated character. that is actually an great idea, is there an thread on it? or are you still in heavy develop? Cheers Quote Link to comment Share on other sites More sharing options...
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