David Will Posted September 28, 2011 Share Posted September 28, 2011 Hi, I have only just started to work with LUA and I am wondering how to get the post-processing effects (SSAO, GodRays, Anti-Aliasing, DOF) to work in engine.exe built with the Script Editor. I have my basic app using simple scene loading and the fpscontroller, what lines should I add to get the desired effect as if I were viewing from within the editor? Quote Link to comment Share on other sites More sharing options...
Canardia Posted September 28, 2011 Share Posted September 28, 2011 SetBloom(1) SetAntialias(1) etc... http://www.leadwerks.com/werkspace/page/Documentation/le2/_/command-reference/framework/ Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
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